Have Ganondorf join the player's party in World of Light.With the exception of the third method, Ganondorf must then be defeated on Bridge of Eldin. List of Super Smash Bros. series characters, Ice Climbers (Super Smash Bros. Idling with Link and Zelda on Great Plateau Tower. Ganondorf was one of the many fighters that fell under Dharkon's control upon Galeem's first defeat. Credits roll after completing Classic Mode. A shoulder tackle. Poor grab game, barely being able to deal enough damage and knockback to kill at reliable percentages. His lack of a projectile or reflector also leaves him susceptible to projectile camping and zoning. His playstyle is a high risk, high reward character: a single mistake can lead to either player losing a stock, even at 0%. In the air, Ganondorf flies diagonally downward and performs a powerful, •You'll occasionally take sudden damage after a little while, •The enemy starts with damage but is more powerful, •The enemy has super armor and is hard to launch or make flinch, •The enemy's punches and elbow strikes have increased power, •The enemy's melee weapons have increased power, Have Ganondorf join the player's party in. Down tilt: Ganondorf's current down tilt is fine. Performs a backfist while climbing up. When unlocked, he is fought at Bridge of Eldin. Because of this, Ganondorf is usually still considered a low or bottom-tier character, with multiple players considering him to be a contender for the single worst character in the game, which could be potentially be even worse than his already very low placement in Smash 4. A blast from the past. This is made even worse with the lack of notable improvements given to Ganondorf from game updates unlike other low-tier characters in Smash 4, making him fall behind the cast even further. Reaches out with his left hand. Ganondorf received a small bag of mixed changes over the game's updates. One-Winged Angel: His Final Smash transforms him into his Ganon form.He uses the bestial form of Ganon from Twilight Princess in Brawl and 3DS/Wii U, and swaps this out for the more humanoid Ganon from Ocarina of Time in Ultimate. This page was last edited on December 3, 2020, at 00:17. His neutral aerial has the lowest knockback out of all his aerials, but is his fastest aerial consisting of two hits that naturally combo into each other with damage rivaling his sweetspotted down aerial, while doubling as long-lasting sex kicks, and has the greatest horizontal reach out of all his aerials allowing it to wall out approaches. This land can only be accessed after interacting with the Master Sword (just after the Cloud unlock). Ganondorf's numerous blind spots allows many small characters such as Pichu to easily exploit and weave through his attacks, especially when crouching. Good startup on frame 10 and range, making it a decent out-of-shield option. However, to compensate for the reach of his Smash attacks, they also have increased endlag, making them easily punished if missed. The last few frames of this attack is a. Ganondorf can rotate 180° by turning in the opposite direction during the charging period to deal more knockback and damage, at the cost of 10 frames more startup. He was confirmed during Nintendo's E3 2018 presentation. Unlocking Ganondorf in World of Light allows the player to preview the first spirit below in the Spirit List under the name "???". Note: All numbers are listed as base damage, without the 1v1 multiplier. None of them are consistently viable KO options either, despite dealing respectable amounts of damage; while his forward and back throws deal passable knockback, even they are rather weak and can't KO Mario under 200% from center stage, while his up throw lacks KO potential altogether. While Flame Choke can be teched, its low ending lag allows Ganondorf to tech-chase with the move, with some followups hitting short-distanced techs such as forward tilt covering Bowser's inward tech, up smash or turnaround down smash on Snake's inward tech, down tilt on Inkling's tech away, or neutral attack on all of Piranha Plant's tech options. Final Smash: Beast Ganon Ganondorf transforms into his mighty Demon King form, slashes his opponent downwards with his swords and charges straight ahead. It also has hitboxes imbued with, Reversed Warlock Punch has extremely high knockback, capable of killing opponents below 40%. Forward aerial, a move previously considered inferior to his back aerial, has improved range, making it a far safer KO move. Ganondorf will move in the direction he's facing with a magic surrounded kick that will do good damage to the foes and knock them back a bit. His slow attacks can dish out quite a decent amount of damage to enemies. The clean hit can combo into up aerial at early percentages, and is able to reliably KO around 120%. Take your favorite fandoms with you and never miss a beat. 1 Attributes 1.1 Strengths 1.2 Weaknesses 2 â¦ Running from Ness and a Bomber on Gaur Plain. He's a bit slimmer than he was before, but his warlock punch is devastating! While it has powerful vertical knockback on the toe that can KO around 133%, it has more diagonal knockback on the thigh, making it Ganondorf's weakest and most inconsistent tilt attack overall. Tempestus Erectum Storm Kevin Leven . Thanks to his strength, Ganondorf has among the highest KO potential in the game, as he can rack up heavy damage and KO opponents in very few hits. This article is about Ganondorf's appearance in Super Smash Bros. For Nintendo Switch. Each fighter spirit has an alternate version that replaces them with their artwork in Ultimate. This article is about Ganondorf's appearance in Super Smash Bros. Can be used in a combo from that to a B-Up. If reversed on the ground, can One-Hit KO opponents near the ledge. Ganondorf's most defining trait is his incredible kill power and damage output. He was teased in the teaser picture that had various villains, Bowser, King Dedede, Dr. Eggman, and Ganondorf in silhouettes. In addition, the majority of his crippling flaws from previous titles haven't been addressed properly, if not at all (and in some cases, namely his recovery, made even worse). Performing Demon King Ganon on Arena Ferox. Although Ganondorf does not appear in the World of Light opening cutscene, he was vaporized and later imprisoned alongside the rest of the fighters (except for Kirby) when Galeem unleashed his beams of light. As such, mistiming or overusing shields against Ganondorf can be deadly, as his aforementioned powerful moves allow him to capitalize shield breaks. Faster attacks and mobility compared to other heavy characters. On the ground, the move has, 1.9% (hits 1-4), 9% (throw), 7% (uppercut), 6% (release), Leaps upward and, upon coming into contact with an opponent, latches onto them and discharges electricity before launching off of them with a dark explosion. Powerful edge-guarding game thanks to his fast aerial attacks. 1.1.0 removed one of his edgeguard deterrents and best punishment options by making his Flame Choke sacrificial KO kill Ganondorf first, which further worsens his already poor recovery and negates the viability of Ganoncide tactics. However, Ganondorf's standing in the metagame has fallen since Ultimate's release, as issues regarding his gameplay, such as blindspots on his smash attacks, his poor recovery being retained, difficulty in approaching, as well as most of his matchups still being very poor despite his buffs (such as Pikachu, Greninja, and Mr. Game & Watch). It is also a good ability to use against recovering opponents coming from below. Ganondorf is a heavy weight character that hits really hard. His neutral special, Warlock Punch, has the most startup out of his entire moveset, but it also deals ludicrous knockback and damage (especially when B-reversed in the air), being capable of instantaneously killing middleweights and lighter (if it connects before touching the ground). Ganondorf is the epitome of the super heavyweight archetype: he is the fifth heaviest character in the game and possesses extreme power in exchange for terrible mobility and frame data. Feel free to sound off in the comments below. Ganondorf is one such baddie. Play VS. matches, with Ganondorf being the 40th character to be unlocked. It also receives a significant damage and knockback bonus if used in the air or rotated 180°, with these bonuses being stackable. Has. Ganondorfâs Final Smash has been changed for Super Smash Bros Ultimate. It also has above average startup lag, coming out on frame 14. Ultimate Humungosaur Gwen Tennyson . He was officially revealed alongside Ryu and the rest of the returning roster on June 12th, 2018 during E3 2018. Finally, Dark Dive is a command grab that does multiple weak electric hits that make it difficult to interrupt, which leads into a very powerful throw that can reverse edgeguard situations, especially when facing away from the stage, while also not causing helplessness and letting him reuse the move; if the grab misses, the move performs an uppercut at the end to deter edgeguards. Also a reliable follow-up and tech-chase out of grounded Flame Choke. Despite his low placement in Smash 4, Ganondorf has received a mix of buffs and nerfs in Ultimate. Down smash: Ganondorf stabs his sword downward and emits electrical shocks in front of him and behind him Up tilt: His current up tilt, but with the sword instead. Arguably Ganondorf's biggest weakness is his lack of defensive options, courtesy of the issues within his moveset. Ultimate x LoliRock is the name of the collaboration between Nintendo and Banijay Group's LoliRock. Ganondorf also has considerable trouble landing safely. Ganondorf also benefits from the universal nerf on projectiles dealing less shield damage in 3.0.0, improving his approach against projectile camping. Ganondorf's design in Ultimate is based off his appearance in The Legend of Zelda: Ocarina of Time similarly to Melee, specifically his official art from Ocarina of Time 3D. Characters from all over are featured, including such video game icons as Mario and Pac-Man. The increased tech window, as well as the restoration of buffering techs during hitlag, makes Flame Choke easier to escape from, and makes Dark Dive much easier for opponents to survive from being launched under the stage and retaliate. Both kicks act as. His forward and up smashes, despite having disjointed range, have significantly increased ending lag, making them less safe to use and removing the latter's ability to bait approaches. Ganondorf is classified as fighter #23. Cannot deal very well against projectiles, zoning or fast characters that can put too much pressure. Combined with his poor mobility, Ganondorf struggles to compete with faster characters like Fox, slow projectile users like Ivysaur, and long-ranged characters like Simon and Min Min. Has huge knockback and decent range. He cannot afford to make any careless mistakes himself, where his exploitable recovery allows his opponents to remove his stocks just as early as he can remove theirs. In this Super Smash Bros. Despite the fact that it is even stronger than his forward aerial, it is rather fast, with moderate startup at frame 10, and low ending lag of 24 frames, alongside being able to autocancel from a, A flip kick. Ganondorf's grab game is also lackluster. Ultimate counter picking. His smash attacks are now sword swings that possess increased range and power, with their power also becoming more consistent. often they dont see this comming bcause wizkick has faster startup in ultimate. Sweetspotted down aerial's high hitstun combos into neutral attack, grab, forward tilt, down tilt, every aerial, up smash, or down smash up to middle percentages. Lifts the opponent and hits them with an uppercut. Up Tilt can break shields in a single hit, being the second attack which inflicts the most shield damage, after Marth/Lucina's Shield Breaker. He retains his hand-to-hand combat style, and does not use his sword outside of taunts. Despite Ganondorf's tall stature, its reach is among the shortest. With the exception of the third method, Ganondorf must then be defeated on Bridge of Eldin. For his final smash he transforms into Ganon The Demon King and quickly charges forward. His down throw can combo into every aerial except down aerial or dash attack up to mid-percentages. Sol Badguy (ã½ã« ãããã¬ã¤, Soru Baddogai) is the main protagonist of the Guilty Gear series and makes his Super Smash Bros. series (Great Fray Smash Bros. in Japan) as a playable Super Smash Bros. As a result, he is among the least mobile characters in the game, but his high weight grants him exceptional endurance, allowing him to survive at very high percentages and benefit from rage. In particular, these two smash attacks can not only hit below the ledge, but the former is generally the third strongest of its kind in the game, having the potential to KO most opponents well below 65% (even at the center of Final Destination). These follow ups include, but are not limited to: neutral attack, forward tilt, down tilt, dash attack, grounded or aerial Wizard’s Foot, any smash attacks or aerials, or even another Flame Choke. MetalGoat: 4: 11/22 8:33AM: Calling all Ganondorf mains: aegis99driver: 25: 11/23 1:49PM: Would you like if Ganondorf was a semi-clone of Ike? His Wizard's Foot reverted back to â¦ Weight: 118: Tier Ranking: 77th ... and is even more of a Flash Kick. The latest version of Super Smash Brothers has a seemingly endless menagerie of characters available to Nintendo gamers to choose from as their main. On the ground, it has good damage that beats most weak projectiles and high knockback that KOs around 93% near the edge. KOs around 150% near the edge. These options also allow Ganondorf to play mindgames to make opponents with low shield health play more carefully around him, as he can punish any mistake extremely hard. It has good reach and is one of Ganondorf's faster attacks. Flame Choke and Wizard's Foot can lead into suicides if not well timed or misused. His faster jumpsquat and landing lag reduction also improve his combo ability, thus further strengthening his damage racking game. FBT Dynamic Bones Ahri League of ... 7DS Guila First-Person Compatible. The late hit, while lacking any KO potential, has combo utility due to its long-lasting hitbox and weak knockback that can combo into any of Ganondorf's aerials at varying percentages. Mojo Kong Smash Numbuh One . The ability to tech Flame Choke also works against Ganondorf, as it forces hard reads, and incorrect reads can put Ganondorf in a vulnerable position. His fighter number is 23. Almost all of his moves inflict 10-25% damage and are capable of killing under 100% with ease, even from the middle of Final Destination, giving him one of the strongest punishment games in the roster. Like in games prior to Super Smash Bros. for Wii U, he is unlockable, instead of being available from the start. His aforementioned forward and up smashes, Warlock Punch, and aerial Wizard's Foot can bring shields down to a sliver of health, while his Volcano Kick (up tilt) has vacuum properties, deceptively large reach, and can shatter shields in a single hit. Ganondorf (ã¬ãã³ãã«ã, Ganondorufu) is an unlockable newcomer in Super Smash Bros. For Nintendo Switch. It can be a little overwhelming, with all the various skill sets, to determine which character is the best choice to main. Has the latest autocancel window out of all of Ganondorf's aerials, only canceling when used from a double jump. Damage %: 24 (uncharged) - 33 (charged) Down Smash (D-smash): Ganondorf does one kick forward, then one kick backwards. Ultimate (Great Fray Smash Bros. Special in Japan) DLC Fighter. However, Ganondorf's overall tournament representation remains very low, and he hasn't achieved any other notable results. Down Aerial, Flame Choke, and initial frames of aerial Wizard Foot can Meteor Smash. His new design matches his appearance in The Legend of Zelda: Ocarina of time! Ganondorf's down attack is a kick in the same manner as his punch. The universal changes of reduced landing lag and faster jumpsquat allow him to approach more consistently with aerials. His up smash has a blindspot directly in front of him, and its rear hitboxes end just above the ground. He is highly vulnerable to combos and juggling thanks to his heavy weight, very large size, above average falling speed and gravity, and low air speed, and his slow mobility hinders his approach and ability to close distance or create space. Aerial Flame Choke is a chokeslam that lacks guaranteed followups, but does more damage than when used on the ground and can still tech-chase. Ganondorf is a veteran fighter in Super Smash Bros. Damage %: 5, 14(uncharged) - 7, 19 (charged) Despite his setbacks, Ganon has still garnered a good amount of regional results and a a few national results from players such as Litany and Rickles. Tied with forward throw for Ganondorf's highest damaging throws. There's a visual glitch on Ganondorf's cape whenever he descends from a ladder where it will suddenly snap back down if the descending animation lasts for more than 40 frames. Ganondorf - The Legend of Zelda -  Ganondorf is the King of Evil and primary antagonist of the Legend of Zelda series.As the frequent incarnation of the demon Demiseâs hatred, he is constantly being reborn only to cross paths and start conflict with the descendants of Link and Zelda. Dragon Aku Billy and Mandy . The two biggest nerfs to Ganondorf however were his up aerial, as its inability to connect with opponents below him on the late hit removes its utility, and Flame Choke has less utility as a sacrificial KO move due to opponents being able to escape via mashing as well as Ganondorf being KO'd first. Kneels and thrusts the sword hilt forward, then performs a reverse gripped thrust behind himself in a similar manner to, A back kick followed by a roundhouse kick. Pepper Ignitio Samurai Jack . Finally, the weakening of rage can slightly hinder Ganondorf's KO power at high percents, though due to Ganondorf's increased damage and power, this change is fairly negligible. 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